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January 22, 2007
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I NEED CRITIQUE by Legato895 I NEED CRITIQUE by Legato895
this is just a wip, but its close. really im putting this up for critique. i need to know what to change, what to alter and what to fix.

***note that leveling is not final***

currently i think the biggest problem i have is the wounded soldier in the foreground doesn't stand out enough and gets lost, but my eyes are so jaded i really need to be told where im 'wrong'

more details when the final picture is released.

this is certainly a late stage work in progress, if anybody favorites this i will hate you forever. expect the final version to be put out in a few days (depending on how much critique i get).
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:iconffjunky:
FFjunky Featured By Owner Apr 26, 2007
Not so much a critique as a suggestion but... The monstrous arm protruding from the gate is an awesome concept. I almost overlooked it at first, maybe help it pop a tad bit more.

Hard to critique good stuff like this..
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:iconlegato895:
Legato895 Featured By Owner Apr 27, 2007  Professional Digital Artist
thanks for the delayed response ;)
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:iconffjunky:
FFjunky Featured By Owner Apr 27, 2007
Yeah well, I do what I can... In case you forgot it's Brandon, er... the guy from highschool.
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:iconlegato895:
Legato895 Featured By Owner Apr 29, 2007  Professional Digital Artist
aye, i did forget ;_;
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:iconffjunky:
FFjunky Featured By Owner Apr 30, 2007
Sigh*, you fill my heart with sorrow... Go play in traffic
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:iconzoomzoom:
zoomzoom Featured By Owner Jan 24, 2007  Professional Digital Artist
not my place to critique something like that... 2D is not my skill u know.. i like overall work flow. its sharp enough to see the details.. i guess inking can help...
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:iconlt-action:
Lt-Action Featured By Owner Jan 23, 2007
Aha, you shortened the hilt on that sword. Good boy ;) Far more balanced that way.

I actually thought this was finished until you started whining all over the place.

On that note, shut yer hatch, listen to the comments other people have already given to you and tell me what pencils you used to carry out your shading business.

You will have to re-open your hatch to perform the third task I gave you. This is perfectly acceptable.
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:iconlegato895:
Legato895 Featured By Owner Jan 23, 2007  Professional Digital Artist
lmao i would, but reid started v for vendetta so i won't have nearly the amount of time needed to state to you the tools i used to create the picture your optic nerves - via rods and cones - are picking up and sending to your occipital lobe in order for processing.

yeah, .5mm mechanical pencil and 6b
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:iconcaptivx:
captivx Featured By Owner Jan 23, 2007
The rendering's nice, and you have a good composition going, there are just a few things that could be better:

Since you have a lightsource coming, it's extreme top right, the figures in the back don't really reflect it too well, they could also be darker or lighter the farther back the background space goes. Your goal is trying to pop out the foreground figures since they are the focus.

The flying wood that looms above the scene looks a bit too unconvincing and floaty, I'd suggest placing it closer to the giant's hand that's tearing through the gate, it would make the scene a bit more destructive.

The most glaring thing I can see is the front, the dominant soldier's hand on the sword, it looks broken in relation to the arm itself, it wouldn't be able to go in that position. The hands in general look a bit weaker on the front most figures in comparison to the detailed bodies.
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:iconlegato895:
Legato895 Featured By Owner Jan 23, 2007  Professional Digital Artist
\o/

THANK YOU!

i'll see what i can do!
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