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March 11, 2006
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:iconlegato895:
***Industrial Design of the Day thread is located here [link];posted=1#post775554 ***

Here’s my final* entry...

I had a few early designs floating around (in scraps + THANK YOU ALL WHO COMMENTED!) but they were boring and flat, so I rebelled, and I think this is a rather extreme going of it, but its better than It WAS *shudder*

I wanted this to be very maneuverable, so for a moment suspend the disbelief that those wimpy engines could produce near enough thrust, and roll with me here! All four main engines are all independent and thus you could get some mad vectoring action “IRL”.

The front section is for shock troops and holds 4 (one on each side) with the forward compartment storing a shield assembly (think GITS’s troop transports) + arms and ammo. They and the forward pods would act as a temporary break/deversion allowing the remaining 10 troops to get into a not-so-suicidal firing position.

Other than a few Electronic Counter Measures and a few smoke grenade launchers there’s not much else to it I suppose.

[sketchbook pro / too long]
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:iconaugos:
Mood: Love ~Augos Sep 18, 2012  Student General Artist
awesome!
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:iconzaku1986:
~zaku1986 Jan 30, 2011  Hobbyist Traditional Artist
Interesting design.
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:iconlusulpher:
This one is pretty bad.

Shouldn't it connect/disconnect from the cargo section like the big cranes on a dock?
The front and tail being connect by a thin spine?
I doodled something like this in High School, and one of the required features of a cargo transport is that it[The Dragonfli] must have swivel-mounted rotors, so if 3/4 are functional, they take a tri-form shape, Mid Flight. Oh the fantasies I had about a cargo plane not crashing with full payloads...I was a sicko I tell ya.

Form for form's sake is not fun.
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:iconlegato895:
~Legato895 Oct 4, 2010  Professional Digital Artist
well, i had fun with it following form for form's sake :)
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:iconjdsmith:
Nice artwork. Capacity of twenty seems rather small, though. Since guidance, control, and propulsion are the most expensive part of the craft, why so few troops? Why individual containers? That would seriously impair the ability to extract woulded, bring in supplies, etc.
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:iconlegato895:
~Legato895 Sep 10, 2009  Professional Digital Artist
when designed i saw this more for dropping in soldiers cheaply and efficiently. the full cargo section could be modular but they were segmented here to keep damage localized. also with how erratic the design and flight characteristics would be this always felt like more of a shock troop lander :P

thank you for the measured comments and great observations!
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:iconlordmordrek:
Gah! The structural integrity would be almost nil! This looks really awesome, but one well-placed shot with an RPG would snap that thing in half.
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:iconr0x0rtenshi:
Holy shit, thats badass! I want to make a model!
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:icontruley-unruly:
~Truley-Unruly Mar 16, 2006   Traditional Artist
Fantastic design!!!!
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:icontdbk:
=TDBK Mar 13, 2006  Hobbyist Digital Artist
You never cease to amaze man. Great work! :D
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