***Industrial Design of the Day thread is located here [link] ***
"since hovercraft control like drunken air hocky pucks, i decided that the first thing you would need to do in order to boost the movement on rough terrain would be to add friction. the legs are not meant to lift the entire weight of the craft, but mearly to push off against or pull towards, much like a roller blader moving forward from one fling to the next. this would allow a crab like scuttling motion i would imagine. it also would allow upward torque for pushing the main frame of the craft up inclines and the like (nothing huge mind you). the feet could be bio mechanical, but i was going more for a fabric covered look.
i made this larger than most, it features a split frame design so the forward 'cockpit' is hinged with the rear. i would say around 20 marines could fit into this beast. driving would either be done remotely, via AI or internal pilot using mini cameras.
leg 'feet' could be switched for wheels or whatever depending on the mission by using the modular pod attachments.
sketchbook pro 4-5 hours from brainstorming to the end."
(try it again with girlie legs, jsut to see how cute it could become haha)
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