well... finally got this guy done. i was so close to updating yesterday but suggested otherwise. you have him to thank for not losing the ability to see the color green accurately ever again.
this was a jumbled concept going into it, but there is some method to the madness.
i knew i needed a character sheet for my portfolio, as it is something that you will be required to do for a game. furthermore, i needed some more colors to my fairly drab sampling of art so i decided green. AND i was already throwing around ideas for a suit of armor that a friend wanted me to draw for them. knowing i can't draw faces to save my life, the personality of the friend would have to be relayed through the use of his numerous tattoos.
so i had a bright green, armored soldier that i needed to draw up a character sheet for. to explain away all the bulk armor components, and the green with no camo, i decided that this was a downed Jade Falcon pilot deep in enemy territory...
The helmet itself (and the shoulders too) dont look eil enough on their own imo. Therefore i would look for more evilness through the colours. Think this would look better in black/grey and red maybe. Also some extra shoulder armor to achieve the tough-guy look. It already has the belly anyways. But then it is just me and my twisted Heavy Metal-corrupted mind
interesting design: i always thought the designs in battletech were...TOO spartan, and lacked a bit of flash. This suit adds quite a modern touch to the mechwarrior.